tag:blogger.com,1999:blog-1491992585611173248.post8396597724438559255..comments2023-07-16T07:48:35.828-04:00Comments on Confessions of a Closet Carebear: Fixing Dominion Part Two: Farms and FieldsS.W.http://www.blogger.com/profile/14010425864760744776noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1491992585611173248.post-44866491364337233032012-04-19T15:01:03.888-04:002012-04-19T15:01:03.888-04:00The idea behind the "rogue" implementati...The idea behind the "rogue" implementation is low scale griefing. If you don't bother to undock and defend your assets, the roaming gang has options available to them to acquire loot or harass your system, so when they leave you aren't back up and going immediately. Some of the discussions like this have included things like hacking the iHub and getting straight up ISK from the current ratting bounties, which seems hard to implement unless ticks were based on a neutral hour (so in 20 minute intervals the iHub would have "isk" in it from the bounties).<br /><br />CCP has regularly claimed they want to get more people into nullsec, and Dominion was supposed to support that, but since systems can't support a large number of pilots (and it doesn't scale dynamically) alliances have to spread out to provide ISK sources for everyone. Clustering doesn't automatically mean you are safe - I've seen folks cry in intel channels when there are blues in local, and they still get popped.S.W.https://www.blogger.com/profile/14010425864760744776noreply@blogger.comtag:blogger.com,1999:blog-1491992585611173248.post-78988825603071756492012-04-19T14:38:54.311-04:002012-04-19T14:38:54.311-04:00I like the idea in general, but I am suspicious of...I like the idea in general, but I am suspicious of the implementation of "rogue" and "pick-pocket" type abilities as really adding what is needed.<br /><br />The whole point of Timers I presume was to make sure that a defending force wouldn't be totally screwed over by attacks while the players are sleeping.<br /><br />While I suppose if you build it someone will use it, are those roaming gangs looking for a fight really going to think that having a codebreaker to minimally grief the locals or maybe steal some random PI materials is what they want?<br /><br />Along with Use It or Lose It, you don't necessarily want to have too many people in one system, or else you are again left with huge swathes of unoccupied space and a few hubs with hundred of pilots in it, with just as low a chance of a decent small gang fight, no?<br /><br />LucasNicholashttps://www.blogger.com/profile/10142475137957516460noreply@blogger.com