Friday, August 27, 2010

Time and Alternate Income Streams

Just like in our real world, money makes EVE go 'round. It takes ISK to buy whatever it is you want - that shiny new faction frigate, the Tech 2 Ice Mining Barge, or a fully decked out SuperCapital. For many of us, PvP is the life and breadth of EVE - so ISK is gained by looting the wrecks of our victims and selling that loot on the market. But sometimes, lady luck shines elsewhere, and your coffers run dry and your ships get blown up faster than you can afford to replace them. Even with the recent "buff" to T2 insurance, you can't replace a Taranis hull (let alone the mods) with the insurance payout, so what's a poor PvP player to do for ISK generation?
The obvious thing is to run missions, right? Yawn. Sitting around for hours on end doing "target, orbit, shoot, loot, salvage, repeat" makes a dull EVE session. Well, there's market manipulation, right? Frankly, too much for me, shuttling around large quantities of item X from point A to point B - not the way I want to spend hours in EVE. Planetary Interaction (if you have the skills, time and no issues with repetitive stress injuries) will provide a thin income stream, especially if your Corp or Alliance is buying POS fuels at market rates. Not too hard to set up an Enriched Uranium chain, or Oxygen and Coolant. Ice mining earns decent money - if you have something else to do while your toon sits and cycles the lasers every 5 minutes.

The inventive (and amoral) character can scam their way into millions - just look at that Caldari Navy Raven sale via station trade...

But there is actually a fairly painless path to passive isk generation: Datacore farming. On your main toon, you might already have the basic skills in place - Science V? Now you just need to pick a Scientific field to study - I'd suggest looking at Datacore prices and picking the most profitable. I'm going to use Gallente Starship Engineering as my example, even though it isn't the most profitable. So you train up the specific skill to at least IV (assuming you have the prerequisites in place - usually one of these: Mechanic V, Electronics V, or Engineering V). Then you find who researches the field you want to farm - and go to the best agent you can in that field. Open a conversation, start research, and get on with your life. Once a month or so, go visit your agent, collect your datacores, and move them to a trade hub to sell for profit. Now this gets interesting with three character slots on your account - you can take the time to train up the basic skills for all of them and get at a Level 1 agent without any work - in about two weeks you will get about 10 RP a day, which isn't much (only about 1 datacore a week) - but that's an additional 200-300,000 isk a week that you don't need to do anything to earn – just leave that alt character alone, collecting RP for datacores while you fly your main. If you have the time, and energy, you really want to get to L3 or L4 research agents (I have a corpmate who gets over 200 million a week with 2 accounts/6 toons just doing datacores).

And yes, I profit from sharing this, since I have an R&D alt who does ship invention, and the more datacores out there the better the price on them for me to buy.

Monday, August 23, 2010

EVE Blog Banter #20: Griefing, Ninja Salvaging, Suicide Ganking, Trolling, and Scamming

Welcome to the twentieth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check out other EVE Blog Banter articles at the bottom of this post!

With the recent completion of the 3rd installment of the Hulkageddon last month, @CyberinEVE, author of Hands Off, My Loots!, asks: "Griefing is a very big part of EVE. Ninja Salvaging, Suicide Ganking, Trolling, and Scamming are all a very large part of the game. What do you think about all these things? You can talk about one, or all...but just let us know your overall opinion on Griefing, and any recommendations you may have to change it if you think it's needed."


I've been playing EVE for a fairly long time. I've heard lots of calls for "HTFU", or "Griefing is against the TOS" and my personal favorite "I hope you die of cancer." Right or wrong, good or bad, EVE is a virtual place we can be someone other than our day-to-day selves. I know some really nice guys who play EVE - guys with families, who would pull over on the highway in the rain if you were there with your flashers on - and in EVE they wouldn't bat an eye at scamming your entire corp's assets out from under you. These are genuinely good people, who play EVE to escape real life. So lets start with the inevitable fact that EVE is a game, and like any other game, is an escape from your personal reality. If you take EVE too far, and blur the lines between players in a game and the characters they play, you won't like what I have to say (hint: HTFU).

Griefing
Personally, I don't like griefing. The idea that you play to make other miserable intentionally isn't my cup of tea. But I know (or like to think I know) enough to (a) not be a good target for a griefer and (b) to give as good as I get. Mind you, I have no issue with smacktalk, or laughing at someone in local. My issue with griefing (that I don't like it) revolves around the fact that you aren't playing an MMO if you grief one particular player all the time - if you get your jollies in game from being a general ass, that's cool - but I won't be one to play "with" you since that's not my style. ASCII genetalia - fine. Hassling another player so much they emo log or even ragequit - just not cool.

Ninja Salvaging
Totally within the scope of the game. Those who take this to the next level and get the mission runner to attack them and blow up their ships? Experts at harrassment. And no, this is not griefing - unless you are doing this to the same poor sod day in and day out without looking for other targets. I have even been a rookie ninja salvager, without the part where you try to get aggro and blow up the mission runner. I love this piece of the game though. Scan down a mission runner, warp in and salvage his wrecks. Back in the day, salvage could be as valuable as the loot in the cans. Today, maybe not so much, but still valuable. In addition, performing an important service keeping New Eden green by cleaning up other people's trash.

Suicide Ganking
I am of two minds about suicide ganking. First of all, I think it's a perfectly legitimate tactic - my only concern is that even with the recent insurance changes, suicide ganking doesn't have a lot of drawbacks for the ganker. Choosing your ship wisely, you can still break even (or even make a bit of profit) when CONCORD responds to your actions, which I think is an issue since you can also collect the loot from your victim. When I mine in HiSec, I watch my overview, and if someone enters the belt in a vessel that doesn't do mining duty, I am aligned and ready to warp out. Will I survive? Not bloody likely. But I'm going to try. And if they succeed, more power to them. Confession: I have not participated in alliance suicide ganks/freighter ganks. Timing just doesn't work out. But I'd do it in a heartbeat if it worked with my schedule.

Trolling
No brainer. This one brings a smile to my face, or a smack to the forehead when I'm a victim. Total HTFU.

Scamming
Scamming takes two faces, that of the corporate mole/thief and that of the Darwinian opportunist. I think the Darwinian opportunist is brilliant, after all, you should pay attention to what you are giving your ISK for. CCP makes it easy to do this safely - and victims of these scams are frankly, stupid enough to fall for them and should learn from their mistakes. The corporate mole is a different beast, but one that has some grudging respect. Taking days/months/years to develop a character who is designed just to infiltrate (and steal) is a commitment to the game I can't make - although I do have such an alt in the works.

All of these are legitimate courses of play in EVE Online - whether you (or I) like it. So, in the immortal words of every scammer, griefer, troll, and ninja salvager: "HTFU" EVE is a dark, dangerous world, no prettier than the one we live in every day, except that we don't end up face down in an alley bleeding when we get mugged in EVE. It's a game, one that supports many paths to escape the grind of reality.

And if you want more sage advice, you can send 1,000,000 ISK to Swearte Widfarend, and I'll tell you which PI materials to produce between now and October 1st for the highest profit margins, and 1,000,000 more gets you which T2 items to focus your R&D efforts on.