This month's Banter topic comes to us from the ever helpful Eelis Kiy, capsuleer behind the "Where the frack is my ship" blog. She asks: How does your real life personality compare to who you are as a character in EVE? Does a good leader of people in the real world make a good leader of pilots in game? Or vice-versa? Do your real-life skills help you with the roles you fulfill in your corporation or alliance? Or do you behave completely differently? Does the anonymity of the Internet allow you to thrive on the tears of others in New Eden whilst you work as a good Samaritan away from your keyboard? Or are you as mean outside of your pod as you are inside it? Have experiences in EVE Online affected your behavior, skills or attitudes outside of the game?
EVE is and always shall be a game. I have multiple "characters" in EVE, and each one represents a different style of play, but none of them represent me. The closest that comes is when my combat toon has a choice between mercy and murder, I don't take the time to think about what the RP/wizardhat solution is - I act. Hence the closest any character in EVE comes to the real me would be my combat toon when in a leadership role (after all, that's the only time a combat toon makes independent choices). As a really old-school gamer (I played the original Dungeons and Dragons (yes, the little brown pamphlets), when I play a game I am able to quickly transition into the game and separate that from reality. Regardless of that, I do not subscribe to the EVE = me arguement. A player may play a Pirate, or a Griefer, or a Can-Flipper, or a deep spy/mole in an opposing alliance, but that has nothing inherently to do with who they are. The challenge for some is that in their personal playstyle, they are the same as the character they play in EVE, so they cannot comprehend a different playstyle. This is the ultimate in role-playing in EVE - subsuming your personality into your spaceship-flying character, and making all decisions as if the pixels on the screen represent you, and choices you would make in real life. When I started playing EVE, this was the original path I followed, my character made choices that I would make, and did things the way I thought I would do them. Over time, I separated those two things, realizing that
- I am not an immortal spaceman
- The tight integration of me and my character pushed EVE too deeply into my regular life.
In EVE, you can be whatever or whomever you want. But in reality, you can't be more than you know. You can be different - but not more. Being the chief diplomat or FC for
List of participants:
- EVE Blog Banter #24: Be, all that you can be, and so much more!
- BB24:RL + EVE = | A Mule In EvE
- Freebooted: BB 24: You Talking to Me?
- where the frack is my ship?: Blog Banter 24: Behind the keyboard
- (OOC) CK’s Blog Banter #24: I Am Prano. « Prano's Journey
- mikeazariah » Blog Archive » BB24 Who are you, who hoo woo hoo
- Drifting: The 24th EVE Blog Banter (January 2011 Edition) - Topic: EVE and Real Life
- Victoria Aut Mors » Blog Archive » Eve Blog Banter #24 – Where Eve Meets Real Life
- Who is more real?? « The Durzo Chronicles
- Captain Serenity: blog banter #24 - Personalities
- Confessions of a Closet Carebear: EVE and Real Life (EVE Blog Banter #24)
- The 24th EVE Blog Banter - EVE and Real Life - The Phoenix Diaries
- » EvE Blog Banter #24: EVE and Real Life EvE Blasphemy
- Blog Banter 24: In Real Life « Yarrbear Tales
- The Strange Case of Dr Jekyll and Mr Alt « the hydrostatic capsule
- Blog Banter #24 – Me « Roc's Ramblings
- Blog Banter: Personalities in game and out of game
- Fiddler's Edge: Game Face - Eve Blog Banter #24
- Progression's Horizon: Blog Banter 24- Synonymous or Anonymous?
- More to come....
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