The carebear in me is having a bit of fun with PI on Sisi. Assuming that most of it sorts out with good information in the market for the PI command centers and skills, those who have spent a lot of time with it in Sisi and documented things should come out way ahead in the initial PI race, but it will probably balance out soon enough. What I've noticed (and hope is not consistent) is that costs to build items like extractors and storage facilities are 100% out, with no reimbursement when decommissioning a site. I would think that in the "far-future" that some small measure of recycling existed, so those decommissioned facilities return something (like 5-10%) of the commissioning cost. Either that, or they remain available but in offline mode, like various tower modules.
As I test the various processes for POS fuel creation, I know the wormhole crowd is getting excited, to go deep down the rabbit hole and hide their POS, since they can live there all alone without needing to travel out with this change. Of course as CCP does this, and the Meta 0 removal from loot tables, it is clear that they are slowly working towards a completely player-run economy. I wouldn't be surprised if in 6 months, with the next major release (or slowly, over the 6 months) Meta 0 items and those items constructable via PI disappear from the NPC hubs. Guess it's time to get my industry alt up with Production Efficiency V, and my item BPOs to ME/PE 20/20 for the oncoming change. The lag in Sisi today was crazy though - 20-30 seconds for my hangar to show any ships or items after login. Hope that isn't a failure in the battle of Lag that will make its way to Tranquility...
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